Gunpoint is hella good. It's a quick play at 3-4 hours. It has interesting mechanics where you rely on stealth and rewiring things like a lightswitch to a door, for instance, allowing you to KO guards with a swift door to the face as they patrol. You're a spy guy, and this spy guy got himself in a bit of a pickle where he looked like the prime suspect for a murder. The story starts with you needing to break into multiple buildings real quiet like and wipe the camera footage that puts you at the scene.
The gameplay consists of these building break-ins which are part face punch/pew pew, part puzzle. The story is told between missions via texts between you and clients. I really liked the story telling vehicle. It made them more than a cut scene. You had some agency. You could be a smarmy ass, a lying liar face, or a more standard brand of human. It was also a clever way to avoid having to do a bunch of additional art or animation to service the story.
Speaking of story, I really liked the writing. It was very humorous. There were even jokes sprinkled throughout the achievements and tutorial text. So do yourself a favor and actually read stuff.
Anyway, I dug it. If you like pixel-art sneaky, puzzle games of trickery, you will too.
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