Tuesday, May 14, 2013

The Tiny Bang Story

"The Tiny Bang Story" is an interesting little puzzle game. I enjoyed it, but it's not going to get a rave reaction from most. I'm not gonna lie, the reason I chose this as my next game was because I had so much to watch on my DVR, and I wanted a game that wasn't going to require my complete attention. Half attention on TV, half on the computer...it worked.

Each screen displays hand drawn backgrounds with puzzle pieces and various hidden objects throughout. The puzzle pieces depict the world, which has been blown apart (in convenient puzzle shapes). Assembling these puzzle pieces is how you reconstruct the world. You unlock new portions of the game world by solving mini-games/puzzles. These puzzles become available when you find a number of specific items to unlock each puzzle.

As I feel like my words may not have made any damn sense, look at this picture, and I'll attempt to make more of the sense.


The puzzle pieces are hidden in plain sight. See the green arrows. The top arrow shows one of these hidden bastards, and the bottom green arrow shows the count indicator. You'll need 22 more puzzle pieces according to this. Find all the puzzle pieces for a given level, and you get to put them in the world puzzle that looks like-a so.


To unlock the various mini-game puzzles, you need to find the number of objects for that particular puzzle, indicated to the right. In this example, looking at pink arrows in the first image, you see that you need 5 valves. There's one over there on whatever the hell that sphere is. It will unlock the valve puzzle seen below. Get it now?


Find the things, unlock the puzzles, solve the puzzles, advance to new rooms, repeat... After the end of the level, you'll be able to put together the puzzle pieces you've found. At the end of the fifth level, the puzzle of the world will be complete, and you win...I guess. I say I guess because it's not abundantly clear it's over. It turns out I'm a fan of credits. It pissed me off in Skyrim, and it pisses me off here. Just roll the credits. It gives me a sense of satisfaction. Humor me...

But instead of credits, you're in a new room where all the characters seen throughout the game are now gathered together. There's a wall of all the mini-games/puzzles you've completed, which can be replayed if you're into that sort of thing...or you can just call it a day.

I'm done. Onto the next game...

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